AI Insights · Timothy · January 2023
Top 5 Tycoon Games on Android in Czech Republic: Q4 2022 Performance
Discover the performance trends of the top 5 tycoon games on Android in Czech Republic during Q4 2022, including weekly downloads, revenue, and active users.
During Q4 2022, the top 5 tycoon games on the Android platform in the Czech Republic demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.
Township from Playrix saw a steady increase in weekly revenue, peaking at around $13.6K in the last week of October. Weekly downloads also showed an upward trend, reaching approximately 4.4K in the final week of December. The game maintained a stable number of weekly active users, rising from 28.8K to 34K over the quarter.
My Cafe — Restaurant Game by Melsoft Games Ltd experienced fluctuations in weekly revenue, peaking at about $12.2K in the week of December 19. Weekly downloads varied throughout the quarter, with a notable increase to 766 in the last week of December. Weekly active users showed a slight decline, ending the quarter at approximately 3.3K.
Family Island™ — Farming game, also from Melsoft Games Ltd, saw a significant increase in weekly revenue, reaching approximately $11.4K in the final week of December. Weekly downloads fluctuated, peaking at 809 in the same week. The game’s weekly active users followed a downward trend initially but recovered to around 2.9K by the end of December.
Klondike Adventures: Farm Game from VIZOR APPS LTD. showed a steady rise in weekly revenue, peaking at about $10.5K in the week of December 19. Weekly downloads also increased, reaching approximately 2.3K in the last week of December. The game maintained a stable number of weekly active users, ending the quarter at around 16.9K.
Big Farm: Mobile Harvest by Goodgame Studios experienced a peak in weekly revenue of around $10.4K at the end of September. Weekly downloads were relatively low but saw an increase to 374 in the last week of December. The game’s weekly active users remained steady, ending the quarter at approximately 6.4K.
For more detailed insights on the performance of these games, visit Sensor Tower.